Saturday, March 6, 2010

Thought For The Day

If a game requires players and a story requires characters, then the narrative-space of a video game can only be navigated by a hybrid of the two: a player/character with shared, symbiotic agency.

1 comment:

Brendan Keogh said...

Problem:

The story equivalent of 'players' in a game is not the characters, but the readers.