tag:blogger.com,1999:blog-3402915042780490574.post3472505475704365615..comments2024-03-28T23:37:52.946-07:00Comments on Critical Damage: All At OnceBrendan Keoghhttp://www.blogger.com/profile/01772283679871140397noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3402915042780490574.post-84410569429362651052022-01-31T03:33:27.511-08:002022-01-31T03:33:27.511-08:00I really appreciate sharing this article with me. ...I really appreciate sharing this article with me. It is very useful. Improving your jitter click speed will automatically improve the structure of your document. If you want to test how to click the jitter test for this in 1 second you can see in this profile <a href="https://forum.cs-cart.com/user/186182-jitterclicktest/" rel="nofollow">jitter click test </a>.<br />John Cornejohttps://www.blogger.com/profile/05450511119474287651noreply@blogger.comtag:blogger.com,1999:blog-3402915042780490574.post-7302944244036132042021-02-26T22:21:08.901-08:002021-02-26T22:21:08.901-08:00Such distinctions suggest that gameplay is a thing...Such distinctions suggest that gameplay is a thing that only happens when I am pressing buttons. What of the time I stood on a Liberty City street corner for twenty minutes and just watched the day pass? What of the time I cowered on a hill in DayZ and looked at a single barn for half an hour, just looking? What of the time I sat helpless and dumbfounded with a controller in my hand as my character bashed Ryan's face in with a golf club?<a href="http://www.faisalabadfabricstore.com/ready-made-pakistani-cloth-online-uk/" rel="nofollow">gul ahmed lawn</a> , <a href="http://www.faisalabadfabricstore.com/suiting-collection/" rel="nofollow">gul ahmed lawn</a> , <a href="http://www.faisalabadfabricstore.com/wholesale-lawn-suits/" rel="nofollow">gul ahmed lawn</a>Darren Demershttps://www.blogger.com/profile/08050776248828465230noreply@blogger.comtag:blogger.com,1999:blog-3402915042780490574.post-77428792158912408012012-08-14T21:02:37.828-07:002012-08-14T21:02:37.828-07:00Kunzelman is right. I'm not a fan of the term ...Kunzelman is right. I'm not a fan of the term myself, because every aspect of a game <i>is</i> part of the game, but there is a difference between ideas the player can interact with, and ideas that the player cannot. That distinction is important.Zolani Stewarthttp://fengxiblog.wordpress.com/noreply@blogger.comtag:blogger.com,1999:blog-3402915042780490574.post-26994862967369453522012-08-14T15:06:42.811-07:002012-08-14T15:06:42.811-07:00First off, yes. I agree.
The distinction that the...First off, yes. I agree.<br /><br />The distinction that the scholars are making, I think, is based around the fact that the very act of play is also the act of negotiating the system of the game. For lots of people, that act of negotiation is the core of the game (and is the very core of the <i>concept</i> of a game.) Gameplay, in these instances, seems to be some rhetorical shorthand--it is the moment where the player is directly "touching" the systems of the game experience.Kunzelmanhttps://www.blogger.com/profile/09616485616756130690noreply@blogger.com